well since I know so much more about SADX and SA2b now I can give some really good maxes that I feel are accurate, TAS/Console style
Sadx:
emerald coast: 0:59/1:03- tons of tricks can be used in a TAS that I cant see being done consistantly otherwise.
windy valley: 1:17/1:19-
Casinopolis: 0:08/0:09, S3k's 9 sec run seemed perfect to me, so im doubting sub 9 can happen on console.
speed highway: 1:02/1:04- A flawless beginning and clean act 3 should easily get 1:04, a TAS would most likely use the same route just perfected.
The rest: dont know dont care!
SA2B:
CityE1- 1:34/1:38- OR 1:25/1:31 Theres a trick I know of that I cant pull off that might be possible in a TAS, which saves around 8-9 seconds, so I put two different set of maxes since I dont know if it actually is possible or not.
CityE2- probably 33.50 or something but who cares about this mission?
CityE5- 1:36/1:40 OR 1:28/1:35- the big time saver trick will work here also as long as it really is possible, otherwise this level is so unmaxed its just crazy, the record on it really sucks but I cant im prove it unless I get better at the level because im not very good at it right now
Metal harbor 1- 1:14/1:15 This level is really short and has almost no room for error, the only reason I cant get 1:15 is because I really suck at getting a perfect rocket and good ending(ill die or hit a wall 70% of the time trying to do the rocket) which is why 1:15 would be a great record if someone could get it.
MH3- 0:22/0:23 again, no one really cares about this mission im sure
MH5- 1:16/1:17- my run wasnt quite flawless, but close. and like Mission1 my pathetic sucess rate with the rocket makes me not want to play it over and over like i can do on some levels
green hill: 0:23/24.96 I just cannot bare to play this level anymore because it hurts my hand..ALOT after 10 minutes, 24 would be a GREAT time that will more than likely never be beaten, and im sure a TAS could just barely break out a 0:23.
CrazyG1: 1:38/1:41- my run was pretty good, though SS101's 1:41 sounds like a perfect insane run, that is more than likely maxed due to the slight toughishness of this level, i dont think I could beat that, ever :(
CrazyG5: 1:48/1:55- yoshifan's run was nothing special, it was good yeah, for such a hard and precisionated level seeing as he didnt use checkpoint abuse, but thats about it, seeing as its FAR from max, but im doubting anyone will care enough about this level to push it to the max(I know I dont, nor have the skill to get a flawless 1:54-1:56)
PyramidC1: 1:49:1/55: this is one of those levels where the TAS's perfected stuff really saves alot of time, theres tons of really cool tricks but theyre just really hard to put them all in 1 run, 1:55 would be semi-flawless on console, my 1:57 is pretty average.
PC5: 1:54/2:04 if there was ever a level that will never be anywhere near max on console its this, theres just WAY to many high precisioned tricks that must be used, THEN on top of that you have that stupid :omgyousuck: second green key that has a 20% chance of being thrown right the first time for reasons im unsure of, all in all making sub 2:05 really hard even though its still "bad"
Radical highway1: 1:40/1:43- I hate trying to max this because on the last loop theres a 50% chance that i will go straight up through the top of it, for no reason whatssoever and it seems to be pure luck.
RH5- 1:43/1:45- kinda guessing here, 1:45 would be possible if you can time the ending right, otherwise 1:48 is about perfect.
RH3- 0:59/1:00 as in M1 the beginning can only be done so fast,(which is why the tas is so "bad" compared to console) I cant get 1:00 though because I suck at jumping to chao which ruins everything.
The rest: id tell you if i knew :P
and I dont wanna hear any thread revival complaints, cause RPG(or maybe it was SM) said its fine if its revalent